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Call for Papers

Museums have always been attractive and unique places where people learn from various exhibits, displays, samples, and special devices. Although recent smartphones, PCs, and game consoles are very powerful, there should be solid differences between experiences with daily equipment and those in museums full of special-purpose devices. For decades, museums have been polarized into large and wealthy museums with the latest technologies that have attracted a large number of people, and local and small museums (typically with smaller budgets) with fewer visitors. To rectify some current situations involving museums, our workshop aims to showcase a wide range of excellent designs, implementations, experimental results, and case studies. We encourage papers that extend the ability of museums to enhance people’s experiences in museums with a range of XR/AR/VR/MR and related technologies.

The scope of this workshop includes, but is not limited to, the following topics.

  • Visitor identification and tracking;
  • Large surface interaction;
  • Physical objects for interactive learning;
  • Projection mapping;
  • Traditional work and activities in cyberspace;
  • Museum community activation;
  • Versatile information kiosk;
  • Indoor localization and navigation;

In particular, we believe in artwork as the core entity of the museum experience, supporting the development of ART that leverages on AI and XR. We therefore encourage submissions of ART papers related to:

  • AI generated artworks;
  • XR artworks;
  • Contemporary art projects that involve AI and/or XR;
  • XR and/or AI projects that involve museums or art.

Furthermore, we welcome papers with interdisciplinary approaches, including the following domains.

  • Image processing;
  • Deep learning;
  • Data visualization;
  • Internet of things;
  • Three-dimensional measurements for virtual space.

Important Dates

  • Submission Deadline: October 21, 2024 Extended! November 11, 2024 Closed
  • Notification: November 18, 2024 December 2, 2024
  • Camera-Ready: December 13, 2024
  • Workshop: held with IEEE AIxVR2025 Conference: January 27-29, 2025

All deadlines are in Anywhere on Earth (AoE) time.